THE IMPORTANCE OF DIGITAL GAMES FOR PRESCHOOL CHILDREN
Keywords:
digital games, preschool age, development, interactive method, multimedia, cognitive process, motivation, educational technologies.Abstract
This article explores the significance of digital games in the development of preschool children. The study examines both the positive and negative effects of digital games, as well as their integration into educational processes. It highlights how multimedia tools and interactive activities can enhance cognitive skills, attention, memory, speech, and motivation in young children. The research provides practical recommendations for educators and parents on using digital games effectively in preschool education.
Downloads
References
Abdullaeva Q. Preschool education pedagogy. – Tashkent: Teacher, 2020.
Mamarasulov R. Digital technologies and education process. – T.: Science, 2021.
Ahmadaliyeva S. Children psychology. – Tashkent, 2019.
Omonov B. Interactive methods theory. – Tashkent, 2022.
Yuldosheva M. Preschool aged children development. – Samarkand, 2021.
Karimov A. In education information technologies place. – Fergana, 2020.
Solieva N. Digital of games pedagogical analysis. – Namangan, 2023.
Hasanova D. Children speech develop methodology. – Tashkent, 2022.
Ergashev U. Preschool in education modern approaches. – T.: University, 2021.
Turayev M. Media literacy basics. – Karshi, 2020.
Mominova H. Psychological diagnostics basics. – Tashkent, 2018.
Kadirova Z. Digital resources and preschool education. – Bukhara, 2023.
Downloads
Published
How to Cite
Issue
Section
License

This work is licensed under a Creative Commons Attribution 4.0 International License.
All content published in the Journal of Applied Science and Social Science (JASSS) is protected by copyright. Authors retain the copyright to their work, and grant JASSS the right to publish the work under a Creative Commons Attribution License (CC BY). This license allows others to distribute, remix, adapt, and build upon the work, even commercially, as long as they credit the author(s) for the original creation.